微信小程序实现的贪吃蛇游戏【附源码下载】
(编辑:jimmy 日期: 2025/10/24 浏览:3 次 )
本文实例讲述了微信小程序实现的贪吃蛇游戏。分享给大家供大家参考,具体如下:
先来看看运行效果:
具体代码如下:
界面布局 pages/snake/snake/snake.wxml:
<!--snake.wxml-->
<view class="control" bindtouchstart="tapStart" bindtouchmove="tapMove" bindtouchend="tapEnd">
<view class="score">
<view class="title">snake</view>
<view class="scoredetail">
<view class="scoredesc">得分</view>
<view class="scorenumber">{{score}}</view>
</view>
<view class="scoredetail">
<view class="scoredesc">历史最高</view>
<view class="scorenumber">{{maxscore}}</view>
</view>
</view>
<view class="ground">
<view wx:for="{{ground}}" class="rows" wx:for-item="cols">
<view wx:for="{{cols}}" class="block block_{{item}}" >
</view>
</view>
</view>
<modal class="modal" hidden="{{modalHidden}}" no-cancel bindconfirm="modalChange">
<view> 游戏结束,重新开始吗? </view>
</modal>
</view>
逻辑功能 pages/snake/snake/snake.js:
//snake.js
var app = getApp();
Page({
data:{
score: 0,//比分
maxscore: 0,//最高分
startx: 0,
starty: 0,
endx:0,
endy:0,//以上四个做方向判断来用
ground:[],//存储操场每个方块
rows:28,
cols:22,//操场大小
snake:[],//存蛇
food:[],//存食物
direction:'',//方向
modalHidden: true,
timer:''
} ,
onLoad:function(){
var maxscore = wx.getStorageSync('maxscore');
if(!maxscore) maxscore = 0
this.setData({
maxscore:maxscore
});
this.initGround(this.data.rows,this.data.cols);//初始化操场
this.initSnake(3);//初始化蛇
this.creatFood();//初始化食物
this.move();//蛇移动
},
//计分器
storeScore:function(){
if(this.data.maxscore < this.data.score){
this.setData({
maxscore:this.data.score
})
wx.setStorageSync('maxscore', this.data.maxscore)
}
},
//操场
initGround:function(rows,cols){
for(var i=0;i<rows;i++){
var arr=[];
this.data.ground.push(arr);
for(var j=0;j<cols;j++){
this.data.ground[i].push(0);
}
}
},
//蛇
initSnake:function(len){
for(var i=0;i<len;i++){
this.data.ground[0][i]=1;
this.data.snake.push([0,i]);
}
},
//移动函数
move:function(){
var that=this;
this.data.timer=setInterval(function(){
that.changeDirection(that.data.direction);
that.setData({
ground:that.data.ground
});
},400);
},
tapStart: function(event){
this.setData({
startx: event.touches[0].pageX,
starty: event.touches[0].pageY
})
},
tapMove: function(event){
this.setData({
endx: event.touches[0].pageX,
endy: event.touches[0].pageY
})
},
tapEnd: function(event){
var heng = (this.data.endx) "_blank" href="http://xiazai.jb51.net/201801/yuanma/wx-snakeGame(jb51.net).rar">本站下载。
希望本文所述对大家微信小程序开发有所帮助。
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